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I'm a composer and audio artist with a focus on adaptive music.

I help game developers create a unique sonic signature for their game. Then design, create, and weave that sound throughout the project with hand crafted interactive audio systems. 

Sole audio person for the Amanda the Adventurer series and co founder of MANGLEDmaw Games. I also teach game audio at Sheridan College. I specialize in Unity and Fmod integration.

I like to collaborate with small teams on projects with a strong sense of style, and am always looking for passionate new people to work with. 

"Every project has a unique identity,
and it should sound like it."

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To see more projects I've worked on visit my Itchi.io page.

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